Introduction

The trainer begins by presenting the theoretical background and then write the topic names: preconceptions; evaluation biases; biased arguments; avoidance of inconsistencies on the whiteboard or flipchart. Then participants work in groups preparing questions on the all of topics. Afterward, the questions and answers to these questions are given to the trainer, and using the table game "Circus" or similar, groups play out as many questions as they can, and finally, everyone reflects on their insights.


Circus Board Game - Basic Instructions

Objective: The goal of the game is to be the first team to get on the pitch with the number 120 on which the winner's Cup is drawn.

Components:
  • Circus game board
  • Game pieces (different colors for each team)
  • Dice

Setup:
  • Lay out the game board in the center of the table.
  • Each team selects a game piece and places it on the 'Start' space.
  • Decide the order of play (you can roll a die or use any method you prefer).

Gameplay:
  • On your turn, throw a dice and pick one of the opposing teams questions, if answered, then pass forward as many fields as depicted on the dice. If not answered then the move goes to the next team.
  • The game continues in turn as players move, following the steps on the pitch.

Winning the Game:
The first team to successfully get on the pitch with or closest to the number 120 is the winner.
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